Game, transgression and network suicide

Автор: Uzlov N.D., Semenova M.N.

Журнал: Суицидология @suicidology

Статья в выпуске: 3 (28) т.8, 2017 года.

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The article attempts to explain the causes of adolescent suicidal activity in social networks on the Internet. As the unit of analysis the phenomenon of games as a transgressive practice is examined. The role of transgression in virtualization of teenage consciousness is revealed. A critical analysis of publications on the social networks death groups was made. Transgression category was used to disclose some psychological characteristics of administrators of suicidal games sites, as well as behavior of the players and suicide instigators. Two common points of view on the issue of the problem of suicidal network communities are presented - radical and moderate. Increase in state control, including restrictive measures and strict legislation, are discussed as an effective measure to prevent the spread of suicide network. Alternative to destructive activity in the Network could be the creation of antisuicidal sites with a countertransgressive orientation, focused on common sense, love for life, terminal values, the formation of spirituality, as well as creation of a fundamentally new class of anti-suicidal games that would allure young people.

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Game, transgression, suicide, group of death, adolescents, virtual reality, social network, prevention of suicides

Короткий адрес: https://sciup.org/140219313

IDR: 140219313

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